![]() But these are all things that you'll want to do before entering the Mun's sphere of influence. I have had success with making small adjustments to my intended orbit using RCS. If you have completed your burn, and your periapsis is not quite where you want it, it is usually safe to make an adjustment. Kerbal Space Program: To The Mun Part II - YouTube 0:00 / 10:17 Kerbal Space Program: To The Mun Part II NearlyEnoughDice 253 subscribers Subscribe 48 5.9K views 6 years ago We got to. You'll want to start your burn at half of that time to hit your target exactly. I have made it to the moon, but my peri apsis was inside. ![]() Once you create a maneuver node to plan your burn, make note of the estimated burn time. 31 46 Posted J(edited) Im having a real hard time with manuvers. It is gray in appearance with craters of various sizes and mountains exceeding 5029 m in height. It can be thought of as an analogue to Earth's own moon, which frequently is simply called the Moon (Latin: Luna ). Accelerate prograde until your periapsis (also visible on your map) is also around 100 km. Mun, also known as the Mun and sometimes written as Mn, is a relatively large moon orbiting Kerbin. Cut your engines (hit 'x') and wait until you are getting close to the apoapsis point. How do I keep elements of the Map view visible without having to mouse over them I want to easily adjust my manuver nodes while watching the separation to the target at our next intersection. Continue to accelerate until your apoapsis (hit M and mouse over the Ap node) is greater than 70 km (the end of Kerbin's atmosphere) - ideally around 100 km. It will also become increasingly difficult (and require more fuel) to alter your course as you get closer to the Mun. I think I used to be able to do this, but havent managed it recenty. ![]() You definitely do not want your trajectory to intersect the Mun. High school teacher Chris Bush tasked his Advanced Placement class to get three kerbals to the Mun and bring them back safety. ![]() Basically, you'll want to setup a maneuver while you are still in Kerbin's orbit (which is easier if you set the Mun as your "target"):Īs you can see, this particular maneuver will bring the spacecraft in question within 243,355m of the Mun. Kerbal Space Program (KSP) is a serious game that is both entertaining and inspires to learn physics. This is a screenshot of an image taken from An Idiot Proof Guide to Landing on the Mun. The science equipment must also land on the. The following are the rockets design goals: Get three kerbals and a bunch of science items to the Mun, in an Apollo style mission: such that two kerbals (and science) land on the surface, one remaining in orbit. MBraedley pretty much nailed it, but I wanted to add a visual representation for reference. This post illustrates an example of KSP rocket design. ![]()
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